


↑ Continuation of Sudden Strike announced on Decemat.↑ Sudden Strike at, accessed on February 2, 2013.
ABANDONWARE SUDDEN STRIKE 1 SERIES
Sudden Strike series on Individual evidence.A DLC called Africa - Desert War was released on Octo. This mainly consists of the former Stormregion Studio, which is responsible for the Codename: Panzers series. The Hungarian developer studio Kite Games acted as developer. The fourth part of the real-time strategy series was released on August 11, 2017.
ABANDONWARE SUDDEN STRIKE 1 MOD
With the second version, the mod was completely revised after four years of development. In Pacific Warfare modification (PWM) of the Pacific and Asian theater of war is treated with a particular attention was given to infantry, air and sea battles. The current RWM is version 8.0 Beta 3 (as of March 2016). Real Warfare Modification for Resource War (RWM for SSRW) emerged from the Mod for SS RWM 6.8 and realistically models the properties of all units.

However, four patches corrected some bugs, including the so-called MP bug (4th patch). Otherwise there wasn't too much new, which in turn became visible in the menu, in which the version number was v2.3 and indicated the status of the source code. What was new was fuel, which made for more logistical tasks. It is actually the third game in the series. Sudden Strike: Resource War is an official standalone add-on for Sudden Strike 2. The undifferentiated treatment of the world war theme and the falsification of history were also criticized : On the other hand, the extremely high level of difficulty, the AI's path-finding system, the lack of resource management and, in some cases, the music were criticized. The graphics, the realistic fights and the tactical depth were praised. The game was largely received positively by the trade press. The multiplayer mode (LAN or Internet) can be played with up to 12 players. Except for any reinforcements that may arrive, the only thing left for the player to do is to develop and implement the best strategy for the existing units. In contrast to many other real-time strategy games, with a few exceptions there is no possibility to create units, so the missions have to be mastered with the given units. The strategic options are also diverse: mines, paratroopers, snipers and building pontoon bridges. The air fleet can consist of scouts, bombers, paratroopers and supply machines. The choice of units ranges from infantry ( rifle shooters and submachine gun shooters ) to transport trucks and armored transport vehicles to heavy Panther tanks, Stalin organs, howitzers, field guns and bombers. Bridges, houses and trees can be destroyed to increase visibility, eliminate pockets of resistance or to prevent the enemy from getting supplies. Cliffs, houses and forests restrict the view. Without education and careful handling, the player quickly runs the risk of being ambushed. The player commands his units, which are modeled on reality in detail, from an isometric, non-rotatable 2D map from a bird's eye view. The player has the opportunity to re-enact mostly fictional events of the Second World War (for example the Battle of Stalingrad or Operation Overlord ), some of which are based on real circumstances. The player can choose between three campaigns ( Soviet Union, the German Reich and the Allies ) in single player mode.
